About
Every level is a scatter of glowing nodes. Wire them together without a crossed line and the network completes itself. Nothing chases you, nothing counts down — the puzzle either works or it doesn't yet.
Levels start simple and get denser, so the difficulty comes from the layout, not from pressure.
What to expect
- 40+ handcrafted levels, from simple to dense
- No timers, no fail states, no score pressure
- Minimal neon-on-black visual style
- Short sessions or long ones — pick up anywhere
Screenshots
Developed by Past Progress. Published by Memory404 Games. Released June 30, 2025.